Ideas :
I was thinking of making categories and under each categories more options, like :
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-Humans:
Engineer (Can set the vehicle health to 75 and only once per vehicle)
Medic (Can heal)
Driver (Starts cars on the first try)
Camper (Only appears on radar when moving, and also have a 1 shoot kill sniper, if Shooting in the head)
-Zombies:
Hunter (Faster but easier to kill)
Striker (Slower but stronger and harder to kill)
Transformer (Can use a cmd and he will look like human on radar for some time)
Normal (Everything balanced)
Healer (Less punching damage but he can heal with time)
-Special:
Stars Soldier (A soldier, good guns, armour, etc)
Stars Sniper (Same as soldier but with a sniper and only shows on radar when moving)
Stars Pilot (Only he can take the flying vehicles, only gets a deagle and 50 armour)
Stars Engineer (Can set the vehicle's health to 100 as many times as he needs)
Umbrella Scientist (Can infect and give the antidote)
Umbrella Guards (Same as Stars Soldier)
Umbrella Engineer (Same as Stars Engineer)
Umbrella Pilot (Can only fly helicopters)
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-Make a team balancer and also a class balancer.
-Make a lot of interiors when players can use /search.
-Make max vehicle fuel 75, and 100 on Stars and Umbrella bases.
-Switch bases.
-More items.
-Maybe a house system where you can break into a few houses and live there, and this will save, but other players can steal your house.
-Maybe these houses can be upgraded, like barricades and all.
Sat Jun 16, 2012 5:57 pm by King
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